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Tutorial - Medieval Armor. ENG SUB.
I'll show you how to create a model of medieval armor in CLO 3D, add details to it in ZBrush, make a retopology in 3D Coat, then make a scan in Blender, bake texture maps in Marmoset Toolbag, texturing the model in Substance Painter and make a render. In this video, I don't tell you how to use the programs, but I will show you the techniques that I use when creating 3D models.